# Deduct a proper Amplification parameter based on target slippage?

**URL:** <https://forum.balancer.fi/t/deduct-a-proper-amplification-parameter-based-on-target-slippage/5038>\
**Category:** General Chat\
**Created:** [July 30, 2023, 6:14pm UTC](https://forum.balancer.fi/t/deduct-a-proper-amplification-parameter-based-on-target-slippage/5038 "2023-07-30T18:14:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![playerone2019](https://avatars.discourse-cdn.com/v4/letter/p/6f9a4e/32.png) [@playerone2019](https://forum.balancer.fi/u/playerone2019)\
**Post date:** [July 30, 2023, 6:14pm UTC](https://forum.balancer.fi/t/deduct-a-proper-amplification-parameter-based-on-target-slippage/5038/1 "2023-07-30T18:14:38Z")

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Hello, I am trying to create a pool for synthetic assets eg, A and xA (a synthetic of A). Due to a specific redemption mechanism of xA, I am trying to set it up so that there would be a price slippage of 0.5% (so 1 A \> 1.005 xA) when the pool’s imbalance is at 30/70 (30% A and 70% xA). Does anyone know how to deduct a proper amplification value or any tool that I can refer to?

Any help is much appreciated. Thank you!
